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To Represent N-dimensional Objects in 3D

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Posted by TonyC on February 06, 2004 at 21:41:15:

In Reply to: Brane World and the House of Cards posted by sol on February 05, 2004 at 05:58:13:

Sol, just last night I had a brainstorm in regards to the issue of representing super-dimensional (4+) objects in three dimensional space.

It is as simple as the concept of cumulative graphical effect.

Imagine a polyhedron in 3D space. Although the stipulation is made that the polyhedron is in three dimensional space, its full existence lies scattered in four dimensions. At those points on the polyhedron's surface whereat the time frame of the polyhedron diverges from the present, the polyhedron point is variably translucent in proportion to the difference between the present frame of the entire polyhedron and its past and future frames. What I am describing is analogous to driving through a deep fog; specifically, the effect of perceiving the lay of the road through the overlay of concentrated vapor. Imagine... to see the road before you is the present; to see the road behind you is the past; to see the road ahead of you is the future.

In this way, GR may be fully visualized...!

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